Unorthodox: the environments- 'Building' example produced via MagicaVoxel (3D)
Unorthodox: the environments- 'Building' example produced via MagicaVoxel (3D)
Unorthodox: the environments- 'Castle' example produced via MagicaVoxel (3D)
Unorthodox: the environments- 'Castle' example produced via MagicaVoxel (3D)
Unorthodox: the environments- 'Building' example produced via MagicaVoxel (3D)
Unorthodox: the environments- 'Building' example produced via MagicaVoxel (3D)
Unorthodox: the environments- 'Ruined Temple' example produced via MagicaVoxel (3D)
Unorthodox: the environments- 'Ruined Temple' example produced via MagicaVoxel (3D)
Unorthodox: the environments- 'Castle' example produced via MagicaVoxel (3D)
Unorthodox: the environments- 'Castle' example produced via MagicaVoxel (3D)
Unorthodox: the environments- 'Monument' example produced via MagicaVoxel (3D)
Unorthodox: the environments- 'Monument' example produced via MagicaVoxel (3D)
Unorthodox: the environments- 'Monument' example produced via MagicaVoxel (3D)
Unorthodox: the environments- 'Monument' example produced via MagicaVoxel (3D)
Unorthodox: the environments- 'Ruined Temple' example produced via MagicaVoxel (3D). For my Practice 1 project for my Masters degree I produced a project called 'Unorthodox: the environments'. This consisted of various unorthodox, chaotic and unpredictable environments for a dystopian world I have created called 'The Unorthodox'.  All 100 environments that I created were inspired by artist 'M.C Escher' and produced via MagicaVoxel (3D)
Unorthodox: the environments- 'Ruined Temple' example produced via MagicaVoxel (3D). For my Practice 1 project for my Masters degree I produced a project called 'Unorthodox: the environments'. This consisted of various unorthodox, chaotic and unpredictable environments for a dystopian world I have created called 'The Unorthodox'. All 100 environments that I created were inspired by artist 'M.C Escher' and produced via MagicaVoxel (3D)
Moonshine Runner: video game concept- complete environment. This is what the video game would look like on your screen
Moonshine Runner: video game concept- complete environment. This is what the video game would look like on your screen
Moonshine Runner: video game concept- Suburb area
Moonshine Runner: video game concept- Suburb area
Moonshine Runner: video game concept- Industrial area
Moonshine Runner: video game concept- Industrial area
Moonshine Runner: video game concept- Town area
Moonshine Runner: video game concept- Town area
Moonshine Runner: video game concept- High Street area. This is a mobile app game which I produced in my third year of university. it consists of you living the life of a moonshine runner, making deliveries to different areas while being chased by the cops.
Moonshine Runner: video game concept- High Street area. This is a mobile app game which I produced in my third year of university. it consists of you living the life of a moonshine runner, making deliveries to different areas while being chased by the cops.

You may also like

Back to Top